PM3.6 - Donkey Kong - Common Subroutine 0x12a9c

  1. if (ButtonPress value(0))
    1. IfStatementAnd (BoolIsTrue RandomAccessBool(SpecialsMovement))
    2. IfStatementAnd ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xc4f)))
    3. IfStatementAnd (StickDirectionPressed)
    4. BoolVariableSetTrue { variable: RandomAccessBool(EnableGlide) }